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Tag Archives: virtual worlds
Article: Keuneke, S. (2007). (Dis-)integrative Effects of MUD-Usage as Seen by the Players
Title: (Dis-)integrative Effects of MUD-Usage as Seen by the Players Author: Susanne Keuneke Year: 2007 Additional: Eludamos 1 (1) Available at: http://www.eludamos.org/index.php/eludamos/article/view/vol1no1-4/7 Abstract: Most studies on social relationships in Multi-User-Dungeons (MUDs) focus on the online development of the relationships or … Continue reading
Article: Bleumers, L. et al. (2010) How to Approach a Many Splendored Thing
Title: How to Approach a Many Splendored Thing: Proxy Technology Assessment as a methodological praxis to study virtual experience Author: Lizzy Bleumers, Kris Naessens & An Jacobs Year: 2010 Additional: Journal of Virtual Worlds Research 3 (1) Available at: https://journals.tdl.org/jvwr/article/view/816/877 … Continue reading
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Tagged ethnography, games, methodology, Proxy Technology Assessment, virtual worlds
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Article: Stanton, J. (2010) Virtual Worlds, the IRB and a User’s Bill of Rights
Title: Virtual Worlds, the IRB and a User’s Bill of Rights Author: Jeffrey M. Stanton Year: 2010 Additional: Journal of Virtual Worlds Research 3 (1) Available at: https://journals.tdl.org/jvwr/article/view/1567/875 Abstract: Virtual worlds provide a vibrant and exciting new venue for the … Continue reading