Tag Archives: time

Vesper.5, a game that makes you think.

I am now twenty turns into the game Vesper.5 (Brough, 2012) in which you can only make one move every day. The concept is rather interesting and adheres to mechanics like daily quests in MMO’s or the waiting time in … Continue reading

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Article: Juul, J. (2001). Games Telling Stories?

Title: Games Telling Stories? A Brief Note on Games and Narratives. Author: Jesper Juul Year: 2001 Additional: Game Studies 1 (1), (also featured as book chapter in Raessens & Goldstein (2005). Handbook of Computer Game Studies) Available at: http://www.gamestudies.org/0101/juul-gts/ Abstract: … Continue reading

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Article: Gazzard, A. (2011). Unlocking the Gameworld.

Title: Unlocking the Gameworld: The Rewards of Space and Time in Videogames Author: Alison Gazzard Year: 2011 Additional: Game Studies 11 (1) Available at: http://gamestudies.org/1101/articles/gazzard_alison Abstract: Videogames are a time-based medium. It is through the condition of time that many … Continue reading

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