Tag Archives: design research
Article: Wilson, D. (2011). Brutally Unfair Tactics Totally OK Now.
Title: Brutally Unfair Tactics Totally OK Now: On Self-Effacing Games and Unachievements. Author: Douglas Wilson Year: 2011 Additional: Game Studies 11 (1) Available at: http://gamestudies.org/1101/articles/wilson Abstract: In this paper, I use a party game that I co-designed, Brutally Unfair Tactics … Continue reading
Posted in Article Tagged achievements, B.U.T.T.O.N., broken games, cheating, design research, folk games, game design, indie games, physical games, togetherness, unachievements Leave a comment