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Category Archives: Conference Paper
Conference Paper: Tanenbaum, J. & Bizzocchi, J. (2009) Rock Band
Title: Rock Band: A case study in the design of embodied interface experience Authors: Joshua Tanenbaum & Jim Bizzocchi Year: 2009 Additional: Paper presented at SIGGRAPH, New Orleans, LA, USA Available at: http://josh.thegeekmovement.com/Tanenbaum-Bizzocchi-SIGGRAPH09_prepub.pdf (prepub version) Abstract: There has been a … Continue reading
Posted in Conference Paper
Tagged embodiment, game design, interface, ludology, narrative, novel interaction, physical interaction design, Rock Band
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Conference Paper: Compagno, D. (2007). Is Our Actual World Interactive
Title: Is Our Actual World Interactive: Some philosophical reflections about video gaming and real life Author: Dario Compagno Year: 2007 Additional: Paper presented at Philosophy of Computer Games, Reggio Emilia, ITA Available at: http://game.unimore.it/Papers/DarioCompagno_Paper.pdf Abstract: This paper discusses how authors … Continue reading
Posted in Conference Paper
Tagged author, interactivity, player, reader, real life, semiotics, video games
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Conference Paper: Sageng, J. (2007). The Reality of Computer Game Objects
Title: The Reality of Computer Game Objects Author: John Richard Sageng Year: 2007 Additional: Paper presented at Philosophy of Computer Games, Reggio Emilia, ITA Available at: http://game.unimore.it/Papers/J_Sageng_Paper.pdf Abstract: This paper discusses the reality of game objects. Presented at the Philosophy … Continue reading