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Article: Begy, J. & Consalvo, M. (2011). Achievements, Motivations and Rewards in Faunasphere
Title: Achievements, Motivations ans Rewards in Faunasphere Author: Jason Begy & Mia Consalvo Year: 2011 Additional: Game Studies 11 (1) Available at: http://gamestudies.org/1101/articles/begy_consalvo Abstract: A persistent topic in MMO studies is player motivation: why do players play? Attempts to answer … Continue reading
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Tagged casual games, fiction, gender, MMO studies, player motivation
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Article: Moore, C. (2011). Hats of Affect.
Title: Hats of Affect: A Study of Affect, Achievement and Hats in Team Fortress 2. Author: Christopher Moore Year: 2011 Additional: Game Studies 11 (1) Available at: http://gamestudies.org/1101/articles/moore Abstract: An iconic staple of the First-Person Shooter genre, Team Fortress 2 … Continue reading
Article: Werning, S. (2007). Translating Narrative into Code
Title: Translating Narrative into Code – Thoughts on a Technology-Centric Model of Digital Games as Programmable Media Author: Stefan Werning Year: 2007 Additional: Eludamos 1 (1) Available at: http://www.eludamos.org/index.php/eludamos/article/view/vol1no1-6/11 Abstract: The current surge of game studies literature demands a scrutinizing … Continue reading
Article: Charmante, M. (2007). Real Player Manifesto
Title: Real Player Manifesto Author: Marguerite Charmante Year: 2007 Additional: Eludamos 1 (1) Available at: http://www.eludamos.org/index.php/eludamos/article/view/vol1no1-5/9 Abstract: The Ludic Society manifesto briefly introduces several ideas around the named international association of game researchers and practitioners. The Neo-?pataphysical conceptions allows new … Continue reading
Article: Keuneke, S. (2007). (Dis-)integrative Effects of MUD-Usage as Seen by the Players
Title: (Dis-)integrative Effects of MUD-Usage as Seen by the Players Author: Susanne Keuneke Year: 2007 Additional: Eludamos 1 (1) Available at: http://www.eludamos.org/index.php/eludamos/article/view/vol1no1-4/7 Abstract: Most studies on social relationships in Multi-User-Dungeons (MUDs) focus on the online development of the relationships or … Continue reading
Article: Babic, E. (2007). On the Liberation of Space in Computer Games
Title: On the Liberation of Space in Computer Games Author: Edvin Babic Year: 2007 Additional: Eludamos 1 (1) Available at: http://www.eludamos.org/index.php/eludamos/article/view/vol1no1-3/5 Abstract: This article describes the evolution of space in computer games from self-contained spaces to more processual concepts. While … Continue reading
Article: Gieselman, H. (2007). Ordinary Gamers
Title: Ordinary Gamers: The Vanishing Violence In War Games And Its Influence On Male Gamers Author: Hartmut Gieselman Year: 2007 Additional: Eludamos 1 (1) Available at: http://www.eludamos.org/index.php/eludamos/article/view/vol1no1-2/3 Abstract: War games often try to simulate the characteristics of real weapons – … Continue reading
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Article: Lammes, S. (2010). Postcolonial Playgrounds
Title: Postcolonial Playgrounds: Games and Postcolonial Culture Author: Sybille Lammes Year: 2010 Additional: Eludamos 4 (1) Available at: http://www.eludamos.org/index.php/eludamos/article/view/vol4no1-1/149 Abstract: Many games touch upon issues that are related to the postcolonial culture we live in. Be it in the shape … Continue reading
Article: Gish, H. (2010). Playing the Second World War
Title: Playing the Second World War: Call of Duty and the Telling of History Author: Harrison Gish Year: 2010 Additional: Eludamos 4 (2) Available at: http://www.eludamos.org/index.php/eludamos/article/view/vol4no2-4/183 Abstract: Through its interactive representation of the Second World War, the Call of Duty … Continue reading
Article: Reyes, I. & Adams, S. (2010). Screening Play
Title: Screening Play: Rules, Wares, and Representations in “Realistic” Video Games Author: Ian Reyes & Suellen Adams Year: 2010 Additional: Eludamos 4 (2) Available at: http://www.eludamos.org/index.php/eludamos/article/view/vol4no2-3/182 Abstract: In highlighting the apparatus as the keystone for the magic circle of video … Continue reading