Monthly Archives: November 2010

Article: Grantham, J. (2010). Didn’t You Say That

Title: Didn’t You Say That: Digital Discourse, Digital Natives and Gameplay Author: John Grantham Year: 2010 Additional: Journal of Virtual Worlds Research 3 (1) Available at: https://journals.tdl.org/jvwr/article/view/813/873 Abstract: Discourse analysis has the potential of providing insight into gameplay dynamics and … Continue reading

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Article: Bleumers, L. et al. (2010) How to Approach a Many Splendored Thing

Title: How to Approach a Many Splendored Thing: Proxy Technology Assessment as a methodological praxis to study virtual experience Author: Lizzy Bleumers, Kris Naessens & An Jacobs Year: 2010 Additional: Journal of Virtual Worlds Research 3 (1) Available at: https://journals.tdl.org/jvwr/article/view/816/877 … Continue reading

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Article: Stanton, J. (2010) Virtual Worlds, the IRB and a User’s Bill of Rights

Title: Virtual Worlds, the IRB and a User’s Bill of Rights Author: Jeffrey M. Stanton Year: 2010 Additional: Journal of Virtual Worlds Research 3 (1) Available at: https://journals.tdl.org/jvwr/article/view/1567/875 Abstract: Virtual worlds provide a vibrant and exciting new venue for the … Continue reading

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Book Chapter: Garfield, R. (2006) The Design Evolution of Magic: The Gathering

Title: The Design Evolution of Magic: The Gathering Author: Richard Garfield Year: 2006 Additional: in: K. Salen & E. Zimmerman (2006). The Game Design Reader, p.538-555. Cambridge, MA: The MIT Press (also featured in Fullerton et al. (2004). Game Design … Continue reading

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Article: Church, D. (1999) Formal Abstract Design Tools

Title: Formal Abstract Design Tools Author: Doug Church Year: 1999, July 16 Additional: Gamasutra (also featured in Salen & Zimmerman (2006). The Game Design Reader, p.366-380) Available at: http://www.gamasutra.com/view/feature/3357/formal_abstract_design_tools.php Contents: Introduction How Do We Talk About Games A Language Without … Continue reading

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Dissertation: Glas, R. (2010). Games of Stake

Title: Games of Stake: Control, agency and ownership in World of Warcraft Author: RenĂ© Glas Year: 2010 Additional: Doctoral Dissertation, University of Amsterdam Available at: http://dare.uva.nl/en/record/357610 Abstract World of Warcraft has become one of the most significant computer games of … Continue reading

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Welcome!

Welcome to the Games Research Resource Center. This site is the result of my own journey through all the games research material that I encountered during my games research. Hopefully this will be a portal towards many of the interesting … Continue reading

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